

Self glow – for special items such as monitors or lighted signs.Uses SketchUp Sun, Sky, and background colors.Light Wizard to create many standard lights and lamps.Refraction for thick glass and transparent objects.

High Quality Reflections – mirror-like, or blurry.Auto Bump Mapping for SketchUp Textures.Indirect Lighting for subtle, realistic shadows.Top Quality PhotoRealistic Rendering Engine.Uses SketchUp Material and textures automatically.Fully Integrated inside SketchUp 2019 and earlier versions – (Windows only).There are additional settings for HDRi skies (360 degree, images which enhanced illunination and brightness information stored in the image), and for other background images.

One button click is all that is necessary to create and view the rendering. Initially, ArielVision is set to use a medium resolution so you can preview your model quickly and increase the resolution later if desired.ĪrielVision defines material properties and rendering settings inside of SketchUp and saves them in you SketchUp model. Higher resolutions and higher render quality takes more time per pass and more time for the complete rendering. You can render at any resolution or render quality desired. Later you can increase the number of passes as desired. Initially, while you are learning, a limit of 40 passes is used. (Rendering passes use additional lighting samples from the sun, sky, and lights to make smoother shadows and more realistic effects. ArielVision will automatically find the proper material for you.ĪrielVision can render the scene using as many rendering passes as desired. (You do not have to drill into groups and components. Reflection and Glow settings are assigned to materials by right clicking on any surface which already contains the material, and setting the properties. colors, transparency and textures are set normally in SketchUp and used for rendering.
